![]() Fixed a bug that caused Weapon Arts to be incorrectly used with specific combinations of weapon and Weapon Arts.Fixed a bug that could cause multiple damage instances when certain Spells and Incantations were casted while jumping.Fixed a bug where the attack power of the right hand weapon was sometimes applied when casting the Inescapable Frenzy Incantation with a two-handed Sacred Seal in the left hand.Fixed a bug that prevented the follow-up attack from occurring when the Black Sword Incantation was activated with a Sacred Seal in the left hand.Fixed incorrect physical attack values of some attacks of the Serpent-Hunter weapon.Fixed a bug where Spell, Incantation, and item input actions were ignored while guarding against attacks.Fixed a bug where stamina would replenish when switching to a crouching position while running.Fixed a bug that sometimes prevented consumable items from being replenished when teleporting to a grace from the map.It will be exciting to see which weapons make a comeback.Īnd finally, some of the more annoying bugs that several players reported were patched out as well. While a lot of poise damage was nerfed, including some of the more egregious weapon arts, the lesser utilized weapons got their poise damage buffed even further, making some of the better weapons in their class more viable. The high damage tradeoff for their abysmal attack speed, recovery time and general misplacement was not balanced well enough. The buffs to Colossal weapons were desperately needed, especially since they have been out of the meta since the very beginning. Reduced the poise damage of the Gravity Bolt Weapon Art.Reduced the time it takes to activate the guard part of the Shield Bash Weapon Art.Reduced poise damage of the Flame of the Redmanes Weapon Art.Reduced hitbox duration of the flame portion of the Flaming Strike Weapon Art.Reduced the poise damage of the Cragblade Weapon Art.Reduced poise damage of Hammers, Great Hammers, and some Colossal Weapons.Reduced the stagger caused by double-handed Heavy Thrusting Swords jumping attacks.Reduced the speed Thrusting Swords and Heavy Thrusting Swords crouching attacks.Increased poise damage of the weapon slash part of the Transient Moonlight Weapon Art, and reduced the poise damage of the magic wave.Increased poise value during the active part of the Stamp (Upward Cut / Sweep) Weapon Art.Increased poise when attacking with two-handed Hammers.Increased the stagger damage of Axes’ guard counters.Slightly increased the speed of crouching and rolling attacks of Colossal Swords.Twinblade (two-handed) / Reaper / Fist / Claw.Increased the speed of some attacks and reduced the recovery time for the following weapons:.Daggers / Axes / Hammers / Flails (dual wielded).Increased the speed and distance of some attacks and reduced the recovery time for the following weapons:.And finally, Bestial Sling and Carian Slicer have had their poise damage and power reduced because they were often abused in PvP.įollowing the balance to PvP, FromSoftware made a few changes to the general game state as well. Fast weapons or weapons that could do rapid burst damage have all had their poise damage nerfed, making it harder to guard break with them in PvP. You can read up on what’s coming to the game at launch right here.Thrusting weapons were notoriously strong when it came to counterattacks, which makes for a welcome nerf. The XDefiant closed beta is still on-going, and will end on April 23. Xbox servers will still be disabled and will show a VICTOR error message. We are still working to patch Xbox Series X|S as soon as we can. We have deployed a patch to PlayStation 5 that should help with *most* connection issues. ![]() Thank you again for the patience and understanding as we work on these issues! We will update on this topic when we have more information! We are still actively working on issues that are impacting progression. Here’s Ubisoft’s announcement regarding the patch: XDefiant Beta Update 1.000.002 Patch Notes: Given this is a beta, don’t expect any new content, as this patch was released for connection fixes more than anything else. Ubisoft has released XDefiant beta update 1.000.002 this April 16, and this one is out on PS5 for now, though is making its way to the Xbox Series X|S platforms soon as well. XDefiant, the class-based, free-to-play first person shooter that looks to be Ubisofts answer to Call of Duty, is kicking off its first 'insider' playtest of 2023 this week, serving as a reminder. ![]()
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